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BA(Hons) Game Development (Top-Up)

A top-up degree in game development for students who have completed a relevant Level 5 qualification, built around project-based learning.

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Why choose this course

  1. Team-based and solo projects building a portfolio ready for interviews
  2. Specialise in a chosen area such as game art, design or animation
  3. A major project, from your own proposal to a polished game
  4. Portfolio development, interview techniques and a game jam
  5. Past students have gone on to work as games designers and artists

Overview

The BA (Hons) Game Development (Top-Up) course provides students with the unique opportunity to earn a degree in this dynamic field after successfully completing a Level 5 qualification in a relevant area. This programme emphasizes project-based learning, focusing on practical assignments and industry-standard workflows.

Read the full overview

Students will engage in a variety of industry-focused assignments, including both team-based and solo projects. The primary aim is to develop a compelling and diverse portfolio, ready for professional interviews upon graduation.

The course is designed to allow a wide range of specialisms in a chosen area of Game Development (e.g Game Art, Game Design, Game Animation), with modules designed to align practical project work with individual career aspirations.

Our classrooms and studios are equipped with industry-standard hardware and software to ensure you have all you need to complete your work to the highest standards.

We are also proud to be a Game Republic Academic Partner and an Unreal Academic Partner.

What you’ll study

4 modules

  1. Modules

    • Major Project Proposal
      This module focuses on developing a detailed proposal for your final major project. You will research, plan, and outline the scope, objectives, and methodologies to be used in your major project. Emphasis is placed on identifying potential challenges and formulating strategies to address them.
    • Collaborative Project
      In this module, you will work as part of a team to develop a game or game-related project. This collaborative effort will simulate real-world industry practices, emphasizing teamwork, communication, and project management skills. You will learn to integrate different disciplines and roles within the game development process.
    • Major Project
      Building on your proposal, this module involves the execution and completion of your major project. You will apply your technical and creative skills to produce a polished game or game-related product, demonstrating your ability to manage a substantial project from conception to delivery. Critical self-evaluation and iterative development processes will be key components.
    • Professional Practice
      This module prepares you for a career in the game development industry. You will learn about industry standards, ethical considerations, and professional conduct. The module includes portfolio development, resume writing, and interview techniques, as well as participation in a game jam to gain practical experience and enhance your collaborative skills.

Occasional changes to modules and course content may take place. Students will be notified when applicable.

How you’ll learn

You’ll learn through lectures, seminars and workshops, with independent study in between.

  • Lectures
  • Seminars
  • Workshops
  • Studio time
  • One-to-one tutorials
  • Online learning platform
  • Independent study
Read more about how you’ll learn

Full-time students can typically expect around 12 hours per week of scheduled class time, although this may vary depending on the number of modules being studied.

Lectures provide the core theoretical framework, introducing key concepts and principles related to emerging technologies in game development. They offer structured delivery of essential knowledge and industry context.

Demonstrations showcase practical applications of emerging technologies in areas such as game art, animation, design, and audio. These sessions help students visualize real-world integration and industry-standard practices.

Hands-on activities enable students to experiment with emerging technologies and develop practical skills. These projects reinforce learning through real-world application.

Regular feedback sessions provide constructive evaluation of student work, supporting continuous improvement and helping students refine their technical and creative approaches.

The majority of sessions are delivered in person, with occasional opportunities for blended learning where appropriate.

Students are expected to undertake significant independent study alongside scheduled contact hours. This includes reading, research, project development, and preparation for assessments. A typical full-time student should plan for approximately 24 hours of self-directed study per week to complement classroom learning.

Meet us at an open event.

Next: Thursday 7 January 2027, 4:30pm to 6:30pm

Book an open event

Where it can take you

This course is particularly relevant to people already working in or looking to develop a career within the Creative media industries specifically around Games Development although skills taught across your time on the course can be transferred across a range of industries.

People who have completed this course have gone on to work in areas including:

  • Quality assurance tester
  • Games designer
  • Games development tutor
  • Games artist
Read more about careers and progression

This course provides a range of skills relevant across a variety of different professions.

If you wish to continue studying beyond this course, it will provide you with a strong academic basis to do so. Course progression routes could include Masters level courses in games art, game design or animation or PGCE/PGCHE courses.

Found where you fit?

Our partnerships

Part of the Lincolnshire Institute of Technologoy

As part of DN Colleges Group, University Campus North Lincolnshire is a key member of the Lincolnshire Institute of Technology (IoT).

Entry requirements

Don’t have the standard qualifications? You may still be able to apply.

Completion of level 5 in a relevant subject area and/or Portfolio Review

Completion of level 5 in a relevant subject area and/or Portfolio Review

Applications will also be considered by individuals demonstrating recent and relevant industrial experience.

Taken a different path?

We are committed to creating educational opportunities for people from a variety of backgrounds and situations. If students have been out of formal education for some time, and/or do not have the qualifications stated, we might still be able to consider their application and offer a range of support.

Ask a question

Fees and funding

£8,190

a year for UK students

Financial support

UK students can take out a tuition fee loan to cover the cost of their course and a maintenance loan to cover living costs.

We also have a range of other financial support available.

Additional costs

Your Tuition fees cover most costs associated with your course (including registration, tuition, and assessment.)

There may be some extra costs that you might need to make, or choose to pay, for example:

  • Books (you’ll have access to books from your module reading lists in the HE library, but you may want to buy your own copies)
  • Printing and photocopying
  • Trips and enhancement opportunities
  • Specialist Game Development software e.g. Zbrush
  • Specialist laptop/PC for working at home (recommended although not required)
  • Basic Drawing equipment (sketchbooks, stationary, etc)

If your course includes a work placement, you may be required to pay for a Basic or Enhanced Disclosure and Barring Service (DBS) check.

Questions about funding?

Your next step

Apply now, come and see us first, or ask us anything.

Ready to apply?

Applying to more than one university? Apply through UCAS. Only applying to us? Apply direct.

Want to visit first?

Open Event – 7th January 2027Thursday 7 January 2027, 4:30pm to 6:30pm

What happens after you apply

1

You apply

UCAS gives you an applicant ID to track your application. Apply direct and we’ll reply by email.

2

You hear back

Responses usually arrive between November and May: an unconditional offer, a conditional offer, or an unsuccessful application.

3

You get ready to start

Before you enrol we’ll need photo ID and copies of your certificates. Apply for Student Finance early.

Read our full guide to applying

Quick reference for careers advisers

Level

Level 6

Duration

1 year

Study mode

Full-time

Awarding body

University of Hull

UCAS code

W240

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